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Ff14 blue mage level 5 petrify
Ff14 blue mage level 5 petrify









If you prefer the slow-and-steady style of leveling you will need to adjust some of these recommendations. In my experience, your best option is to power level your Blue Mage to 70, then set about gathering your spells, so this guide is oriented toward that approach. Note that many spells have more than one possible option for learning, and my favorite method might not be yours! Introduction While your Blue Spell Book will tell you one place you may get a spell, it will not tell you ALL the places, and sometimes the place it mentions is not your best option for learning that spell. Here is my list of the suggested best ways to learn the 104 spells available to level 70 Blue Mages.

ff14 blue mage level 5 petrify

I am fixing these as I find out about them, but in the meantime, please be aware that any recently-changed dungeon boss might NOT have the spell listed. As a result, a number of spells that used to be available from dungeon bosses are NOT any more. Now if the set-up to use it was easier, we’d all be happier.Important Note! Yoshi-P and company have been altering a lot of boss fights in various dungeons as they rework the MSQ for solo play capability with NPC support. It does decent damage on its own, but under the right conditions it can easily cause a huge burst of damage that makes you realize just how powerful the Job Class can really be. Overall, Drill Cannons is a spell that is a bit of a gamble. Another suggestion would be for Deep Freeze to trigger the boosted potency as well, but considering that would basically eclipse the bonus potency potential of The Dragon’s Voice without raising the current potency, you’d never use it if given a choice. So, for a suggestion on improvements, I would actually like to see that the spell either has its falloff damage removed while in the role of DPS or have a chance of inflicting a status effect that reduces the enemy’s physical damage output. Without Petrification, its just a moderately average Line spell that has to compete with similar spells that have bonus effects like Bind, Paralysis, and Slow. There are several drawbacks to needing to use that spell, which bleeds over to this one.

#FF14 BLUE MAGE LEVEL 5 PETRIFY PATCH#

However, the drawback to reach that point is that the enemy has to be petrified and the only spell that you have access to that can do so as of Patch 5.15 is Level 5 Petrify.

ff14 blue mage level 5 petrify

That’s an insane amount of damage for a single spell that doesn’t incapacitate the player. And when boosted by Whistle, that potency increases to 1080. You see, while Drill Cannonshas a modest potency of 200 with 50% falloff, which is roughly the standard for AoE Blue Magic spells, when used on an enemy that has Petrification inflicted on them the potency triples into whopping 600 potency.

ff14 blue mage level 5 petrify

Fittingly enough, it also happens to be one of the spells that has the highest damage potential available through the use of spell-chaining. Like the physical drills upon which they are patterned, these projectiles excel at penetrating stone.ĭrill Cannonsis one of the bread-and-butter spells that are available to Blue Mages due to it originally being one of the only Line spells, which has a radius and range of 20 yalms in a straight-line. This technique mimics the Drill Cannons of machina by winding aetherial currents until they resemble rapidly spinning projectiles. In this case we’ll be going over the fifth spell in the spell book: Drill Cannons. Welcome to the fifth entry of the Blue Magic Curriculum, where we talk about the spells found in the Blue Mage Spellbook, along with their strengths, weaknesses, and what about them could be improved.









Ff14 blue mage level 5 petrify